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Suevo's Rumble

A board game that combines digital interfaces with real-life mechanics.
Players are split into two teams at random and face each other in minigames triggered by the Suevo's Arm, a stick passed around the table. The minigames fall into three groups: Luck, Interaction and Quiz, mixing memory games, general knowledge and questions about your own teammates.
The team that wins a minigame scores a point, and the last round counts double so the game never ends in a draw. Made in Unity for a Game Design course at Loyola Marymount University.


